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Agency Evolution Bret Evolves and Transforms |
Bret produced a 74% win-rate for 2008 and 67% win-rate for 2007: Bret led the imc2 teams of writers and art directors on all new business pitches - and, in the process, beat out some of the top interactive creative teams in the world. For the 2007 DietCoke win alone, Bret's strategic and creative leadership beat out 18 other agencies. |
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Bret Stout's experience extends beyond the traditional career path of an "ad guy". Stoyboard Illustrator, Writer, Art Director and
then, Powerful and Effective Leader - Thought Leadership animation studio - Bret Stout was brought in to lead the strategy and creative of an animation studio specifically tasked to transform output from 3D photoreal animated product demos to highly conceptual campaign-based capabilities. For the past two years, Bret has creatively and strategically led the motion graphics and animation, 3D photoreal, user experience and documentation teams to think bigger and to better understand the key role they can play in reinventing the future of the agency model. digital agency - Beginning in 2006, Bret Stout was brought in to lead imc2's Business Development User Experience team of writers and art directors in the delivery of exceptional work that elevated brands and won business – a lot of business (2006 through 2008). In just Q4 of '07 and Q1 of '08, Bret's leadership brought in over 43 million in new revenue with win-rates of 74% for 2008 and 67% for 2007 - a significant achievement with the industry win-rate average at 10 to 12%. integrated agency - Prior to imc2, Bret served as the Group Creative Director for Huge Advertising, leading teams in the building of brands - on both the online and traditional side of the agency. Through his leadership, he increased agency growth and revenue by 327%. interactive agency - When Temerlin McClain formed their digital arm (t:m interactive) back in the late 1990s, they brought Bret over from the traditional side of the agency as the only writer/designer - and he was key in building t:m interactive from a staff of 6 to 60 in less than a year. His team became the pioneers in the interactive space and set the bar for rich media. He is recognized as the one who turned American Airlines' More Room campaign into a true 'brand experience', created the very first 'Online Insurance Quote' for Nationwide Insurance and changed the way Texas Instruments (TI) reached their audience with the 'TI eStore'. And it is at this time what was always know as the "ad agency" became referred to as the "traditional agency". ad
agency - Temerlin McClain ad agency - Chiat\Day - What do you do when the agency you are vying for does not have a senior level writer position available? Switch sides, of course. In a hyper-uncommon agency career path, Bret makes the successful switch over to the visual side - earning a Sr. Art Director role at Chiat\Day moving from Chicago back home to Los Angeles. Bret took this opportunity to explore the visual-only perfect ad. ad
agency - Leo Burnett - Bret began his career in
advertising in 1981 and has extensive experience in television,
print and radio. As a storyboard illustrator for Leo Burnett, he was awarded a coveted Senior Writer position in
1983 when he concepted the campaign, on the spot, for Southwestern Bell "E.T.
Phones Home on Weekends and Saves 30%" - closing with the tagline
"Reach Out and Touch Someone" with E.T.'s hand reaching out
and lighting up. This campaign won more advertising awards than any other
to date at that time. Bret was 21. As a senior writer, Bret set the goal of creating the perfect words-only ad. |
Agency
Evolution agency model impact |
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Clients Include: HP |
Verticals Include: Consumer Electronics |
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| imc2 Wins Include: Freeman Online |
Verticals Include: Consumer Electronics |
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| Clients Include: American Airlines |
Vertical Includes: Automotive |
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Awards - Bret Stout has amassed an unprecedented collection of advertising
awards
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"Agencies who deliver exactly what the Client asks for will rarely win. It's the agency who delivers the unexpected - that big idea that creates 'corporate chaos' ." "The
key to winning is to avoid the easy trap of second-guessing your work
- strategy or creative. |
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